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Mediaeval Crossbow - Full Tutorial

Mediaeval Crossbow - Full Tutorial

Tutorial Overview: Modeling, Unwrapping, Texturing, and Rendering a Medieval Crossbow

Duration: +6 Hours

Tutorial Contents:

Modeling: +15 hours of the modeling process in 3Ds Max and sculpting in Zbrush. Commence the modeling process by creating a proxy mesh. Utilize the mid-poly technique for the crossbow. Sculpt the wood parts in Zbrush after creating all components, ensuring intricate details.

Unwrapping & Texturing: +4 hours of unwrapping in Rizom UV and texturing in Substance Painter. Prioritize proper UV mapping using RizomLab before transitioning to Substance Painter for the texturing process. Establish a solid foundation for detailed and realistic textures.

Rendering: For the rendering phase, opt for the real-time engine Marmoset Toolbag. Import textures, create materials, and apply them to the model in Marmoset. Take the next steps in setting up lights, framing the camera, and configuring camera settings for the final presentation.

Software Used:

  • 3Ds Max
  • Zbrush
  • Rizom UV
  • Substance Painter
  • Marmoset Toolbag

Skill Level: Intermediate

Prerequisite: Basic knowledge of the software used, including how to navigate and work with primary functions.

Important Notes:

  • The final model and project files are not included with this product.
  • All tutorial videos are unnarrated, meaning there are no voice-over videos or subtitles.

Creators: This product was created by Mirage3Dart and Milad-Kambari. Access their portfolio on Artstation via the following links: Mirage3Dart's Artstation.

 

https://youtu.be/SroHmU99zWs

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