Flying Steampunk Ship - Full Tutorial
Tutorial Overview: Modeling, Unwrapping, Texturing, and Rendering a Steampunk Flying Ship from Fantastic Imaginary World
Duration: +14 Hours
Tutorial Contents:
Modeling: +11 hours of the modeling process in 3Ds Max. To bring the Steampunk flying ship concept to life, start with proxy meshes following the concept. Add details and small items to enhance the ship. For superior quality, utilize Marvelous Designer for fabric parts.
Unwrapping & Texturing: +6 hours of unwrapping in Rizom UV and texturing in Substance Painter. Optimize quality using the udims workflow during the unwrapping phase. Efficiently create udims tiles in Rizom. Proceed to texturing in Substance Painter for the next phase.
Rendering: For the rendering phase, employ the real-time engine Marmoset Toolbag. Import textures, create materials, and apply them to the model in Marmoset. Set up lights, frame the camera, and configure camera settings for the final presentation.
Software Used:
- 3Ds Max
- Marvelous Designer
- Rizom UV
- Substance Painter
- Marmoset Toolbag
Skill Level: Intermediate
Prerequisite: Basic knowledge of the software used, including how to navigate and work with primary functions.
Important Notes:
- The final model and project files are not included with this product.
- All tutorial videos are unnarrated, meaning there are no voice-over videos or subtitles.
Creators: This product was created by Mirage3Dart and Milad-Kambari. Access their portfolio on Artstation via the following links: Mirage3Dart's Artstation
https://youtu.be/sMgfYFwxx0A