Axe Gun Tutorial
Tutorial Overview: Modeling, Unwrapping, Texturing, and Rendering an Axe with Gun Support
Duration: +6 Hours
Tutorial Contents:
Modeling: +3 hours of the modeling process in 3Ds Max and sculpting in Zbrush. Create a proxy mesh for the Axe Gun from a 2D image, utilizing the turbo smooth method for detailed versions. Use Zbrush to sculpt the wood handle, adding intricate details.
Unwrapping & Texturing: +2 hours of unwrapping in Rizom UV and texturing in Substance Painter. Begin with proper UV mapping using RizomLab before moving to Substance Painter for the texturing process. Ensure a seamless workflow from unwrapping to detailed texturing.
Rendering: For the rendering phase, leverage the real-time engine Marmoset Toolbag. Import textures, create materials, and apply them to the model in Marmoset. Set up lights, frame the camera, and configure camera settings for the final presentation.
Software Used:
- 3Ds Max
- Zbrush
- Rizom UV
- Substance Painter
- Marmoset Toolbag
Skill Level: Intermediate
Prerequisite: Basic knowledge of the software used, including how to navigate and work with primary functions.
Important Notes:
- The final model and project files are not included with this product.
- All tutorial videos are unnarrated, meaning there are no voice-over videos or subtitles.
Creators: This product was created by Mirage3Dart and Milad-Kambari. Access their portfolio on Artstation via the following links: Mirage3Dart's Artstation
https://youtu.be/IMff5Uvctro