Air Conditioner - Full Tutorial
Tutorial Overview: Modeling, Unwrapping, Texturing, and Rendering an Air Conditioner
Duration: +14 Hours
Tutorial Contents:
Modeling: +10 hours of the modeling process in 3Ds Max. Employing the mid-poly strategy for the air conditioner, the tutorial focuses on achieving the best silhouette with a proxy mesh. Details are added in subsequent phases to enhance the model.
Unwrapping & Texturing: +10 hours of unwrapping in Rizom UV and texturing in Substance Painter. Utilizing the udims workflow ensures optimal quality during the unwrapping phase. Efficiently create udims tiles in Rizom. Transition to Substance Painter for detailed and realistic texturing.
Rendering: For the rendering phase, utilize the real-time engine Marmoset Toolbag. Import textures, create materials, and apply them to the model in Marmoset. The final steps involve setting up lights, framing the camera, and configuring camera settings for the best presentation.
Software Used:
- 3Ds Max
- Zbrush
- Rizom UV
- Substance Painter
- Marmoset Toolbag
Skill Level: Intermediate
Prerequisite: Basic knowledge of the software used, including how to navigate and work with primary functions.
Important Notes:
- The final model and project files are not included with this product.
- All tutorial videos are unnarrated, meaning there are no voice-over videos or subtitles.
Creators: This product was created by Mirage3Dart and Milad-Kambari. Access their portfolio on Artstation via the following links: Mirage3Dart's Artstation
https://youtu.be/izdoYqMWqu4