top of page
Search

Baroque Ceiling

  • Jan 23, 2024
  • 1 min read

I've created details of a Barque Celling without using modeling ,I only used substance Painter textures . first of all i created the celling in substance then exported textures  to make details in 3dmax , this is the best solution for low poly and will save time in architectural visualizations.render time :30 Min-Render By Corona





 
 
 

1 Comment


I found the post really interesting because it highlights how Baroque ceilings use detailed paintings and illusion techniques to create a sense of depth and movement, making spaces feel grand and immersive.  It reminded me of visiting a historic building where looking up felt like stepping into another world. When I was studying design systems, I used MBA assignment service to understand how visual elements influence perception. It made me realise design can shape how people experience space.

Like
bottom of page